Between playing in a travelling band, learning to control his newly re-emerging psychic powers, and seeking the truth behind a vision sent to him by a fellow Practitioner, London has little time for romance. And while London’s busy being fabulous, Elizabeth’s singing the hometown blues. She’s left behind everything she knows – her friends, her apartment, her school, and her therapist – to take a job in a new city.
Faced with a string of lonely nights and the unexpected attentions of a living cliché – Mr. Tall, Dark, and Handsome – Elizabeth starts to wonder: is love really all you need, or are there times when love just isn’t enough?
Frankenstein is a writer’s game wherein a story is composed of sentences contributed by different authors. We play this game a lot in Book Junkies, and everyone has a lot of fun with it.
So, I’ll kick it off with a prompt sentence, then you guys each add a sentence in the comment thread. Each subsequent sentence should feed off the sentence before it in the thread. So, let’s see what monster of a story we can stitch together.
One note though: PG-13 type blog—keep it clever but clean.
Cutting through the graveyard made perfect sense to Evan and Molly at the time.
In case you haven’t figured it out by now, you are probably not going to make a lot of money from creative writing. If you do, send me some. But you probably won’t. So, this brings us to a conundrum…how are you going to pay your rent and bills? Well, I suggest selling cocaine. It is a compact product and the profit margin is really high. You might get murdered or put in jail, but life is about risk. I don’t like risk, so I freelance. If you’re a pussy like me, you might want to consider it.
So, your character has to die. You want to get it right but, short of hanging around mortuaries and hoping the smell doesn’t put you off your lunch, death isn’t that easy to research. Watching old episode of House will just lead you into the traps that have medical types throwing their stethoscopes at the TV screen, so here is a short series of tips and pointers for getting fatality right. Continue reading “Getting it Right: Dying (part 1 of 3)”